Start > Races > Human | Elf | Dwarf | Myrine | Enkidu | Lapin
Table of Contents
|
Human Starting Stats
Base | Warrior | Scout | Acolyte | Mage | |
---|---|---|---|---|---|
STA | 5 | 7 | 5 | 5 | 4 |
STR | 5 | 8 | 7 | 7 | 6 |
AGI | 5 | 4 | 6 | 4 | 4 |
DEX | 5 | 6 | 7 | 5 | 6 |
SPI | 5 | 4 | 4 | 6 | 6 |
INT | 5 | 5 | 5 | 7 | 8 |
LP | 156 | 124 | 110 | 89 | |
MP | 40 | 57 | 96 | 127 |
Race Skills
![]() |
Fighting Spirit | Bonus damage with one-handed weapons +10 to the Melee skill |
![]() |
Adaptability | Reduces duration of Ailments/physical debuffs by 50% |
![]() |
Pharmaceutics | Increases effectiveness of potions by 15% |
Fighting Spirit (+10 1H weapon damage) does not scale at all with level
Adaptability (reduce physical debuff duration) is useful for any class, but best suited for Warriors
Pharmaceutics (+15% potion bonus ) is useful for any class, except for high HP builds like Warriors
Warriors also get a +12% potion bonus at level 12 that doesn't stack with Pharmaceuticals
Racial Armor
QUEST ARMOR | CASH SHOP ARMOR | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Piece | Lvl | DEF | Stats | Piece | Lvl | DEF | Stats | |||
Gloves (Human) | 5 | 5 | Attack +4 Accuracy +1? |
Gloves (Human) | 20 | 6 | Attack +3 Accuracy +2 |
|||
Lower Armor (Human) | 5 | 8 | Dodge +2 MP +8 |
Lower Armor (Human) | 20 | 10 | MP +9 Avoid +4 LP +25 +5% Resistance to disease |
|||
Feet (Human) | 5 | 6 | LP +10 MP +10 -1% Physical Damage |
Feet (Human) | 20 | 6 | LP +20 MP +12 -1% Physical Damage |
|||
Upper Armor (Human) | 5 | 9 | Dexterity +1 LP +15 Accuracy +5? |
Upper Armor (Human) | 20 | 11 | Dexterity +2 LP +30 Accuracy +8? +2% Critical hit rate |
Character Creation
Male Human
Top Row: Faces | Middle Row: Hair Styles | Bottom Row: Hair Colors |

Female Human
Top Row: Faces | Middle Row: Hair Styles | Bottom Row: Hair Colors |
