Start > Classes > Mage Class > Mage > [L20 Wizard > L45 Warlock or L45 Conjurer OR [L20 Sorcerer > L45 Corruptor or L45 Shadowblade]
Guides/Builds
Conjurer guide by guyaneseforlyfe
Elf or Lapin
DEX build = 99 INT / 73 DEX
STA build = 99 INT / 72 STA
SPI build = 99 INT / 75 SPI
1 +5 Glacial high level staff (This is your main staff, can summon ice trees)
1 +5 Igneous Level 1 wand (fire trees, good on certain mobs)
1 +5 Blitz Level 1 wand (lightning trees,. stuns enemies)
1 +5 Poisonous Level 1 wand (poison trees, can spot invisible targets)
1 +5 Luminous Level 1 wand (light trees, good on muldia mobs)
guyaneseforlyfe
Basically anything that increases int, m% damage, and cast speed are good. Other equip buffs (magi resist, LP boost, MP regen, cooldown spd) are secondary.
90 Invocation / 8 Confusion / 40 points free
Trees
copied verbatim from guyaneseforlyfe's guide
Ah, trees. I thought I might need a section for this. Trees can only stay alive for 3 minutes or until it dies, whichever happens first. You may only summon 2 trees at a time. Anyway, the type of tree you summon is determined by THREE things:
1. Proficiency (the green bar, not red)
2. Weapon "+"
3. Weapon "element"
Lets start with proficiency. Proficiency determines the "level" of the tree you summon. Here's the list:
Less than 30 prof in Invocation: lvl 1 trees
More than 30 prof, less than 50 prof: lvl 30 trees
More than 50 prof, less than 90 prof: lvl 50 trees
90 prof: lvl 70 trees
The main way to get prof up is to first use "virtuoso perfumes." These perfumes increase the rate in which you attain prof.points. There are 50%, 100%, and 200% potions. In theory, a 200% potion should work 4 times as fast as a 50% potion, but I haven't tested that.
Anyways, what you would want to do is sit in a corner of a map, and spam "soul bright" and memorize". These two skills are the fastest spammable skills a conjurer has, with almost no cooldown time. Keep spamming until you get at least 50 proficiency. This will unlock level 50 trees.
NOTE: when you decide to spam your skills in a corner, make sure you are looking at the screen. If a Gm comes by to ask you questions and check that you aren't using a third party program, you will want to be there. (Thanks to Paximus).
HOWEVER
There is another requirement to use level 50 trees. Your weapon enhancement (+) determines what trees you can summon.
+0 to +2: lvl 1 trees
+3 to +4: lvl 30 trees
+5 to +7: lvl 50 trees
+8 or higher: lvl 70 trees (@.@ very hard to get)
As you can see, level 70 trees are very difficult to get, but still attainable Lol.
Plants can come in a variety of elements. The type of plant you summon is dependant on the weapon you use.
EX.
you use a glacial staff/wand, you summon a tree. That tree is a "Ice Tree".
You use an igneous staff/wand, you summon a tree. That tree is a "Fire Tree".
NOTE: For pvp uses, lightning and poison trees seem to be the best. damage trees such as ice and fire can "kill-steal you"
Conjurer Skill Limits
| Melee | Magic | Special | Finesse | Prayer | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Slash | Bash | Elemental | Invocation | Darkness | Confusion | Horsemanship | Alchemy | Evasion | Grace | Blessing | Exorcism | |
| Max | 25 | 30 | 60 | 90 | 40 | 40 | 10 | 0 | 5 | 10 | 20 | 20 |
| Skills | 3/7 | 2/6 | 8/12 | 7/7 | 6/10 | 6/10 | 0/3 | 0 | 0/7 | 1/7 | 2/7 | 2/8 |
Class Skills
| Mage Skills | |||||||
|---|---|---|---|---|---|---|---|
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | |||
| Mage L01 | Fire Bolt | 28 | 0.8s / 2s / 0 | Fire attack | |||
| Mage L12 | Shock | 44 | 0.5s / 20s / 0 | Lightning attack + chance to Stun | |||
| Wizard L20 | Scholar | passive | Magical Attack Power buff? | ||||
| Wizard L20 | Thunder Crash | 78 | 3.5s / 12s / 0 | Lightning attack | |||
| Conjurer L45 | Teleport | 24 | 2s / 300s / 0 | Create Portal to a Memorized location | |||
| Conjurer L45 | Memorize | 10 | 1s / 5s / 0 | Save a Portal location | |||
| Conjurer L50 | Intelletto | passive | Increase number of possible Memorize locations | ||||
| Conjurer L50 | Supreme Mind | passive | Invocation Expertise buff? | ||||
Skills
| Melee Skills | ||||||||
|---|---|---|---|---|---|---|---|---|
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Melee 4 | Slash | 10 | 0 / 10s / 0 | Attack that can't be evaded (Melee Weapon) | ||||
| Melee 35 | Bash | 18 | 0 / 10s / 0 | Attack + pushback, chance to stun (Weapon restrictions) | ||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Slash 8 | Slice | 15 | 0 / 10s / 0 | Double attack (1H weapons) | ||||
| Slash 12 | Whirling Strike | 28 | 0 / 15s / 0 | AOE melee attack (2H Sword) | ||||
| Slash 21 | Parry | 9 | 0 / 10s / 2s | Avoid enemy attacks (2H Weapons, Dagger) | ||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Bash 8 | Stun | 15 | 0 / 8s / 0 | Attack + 30% chance to stun (Blunt, 2H Blunt, Wand) | ||||
| Bash 26 | Ground Shock | 38 | 0 / 18s / 0 | Attack + chance to interrupt casting (Blunt weapons, Axes, Wand) | ||||
| Finesse Skills | ||||||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Finesse 3 | Backstep | 5 | 0 / 3s / 1s | Quick dodge by hopping backwards, +100 Dodge | ||||
| Prayers Skills | ||||||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Prayers 35 | Mental Aid | 14 | 2s / 60s / 0 | Dispel a single magical debuff | ||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Grace 8 | First Aid | 28 | 1s / 4s / 0 | Restore HP based on level, expertise, and INT | ||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Blessing 8 | Velox | 26 | 0.5s / 1.5s / 480s | Increase attack speed by 5%; bonus with higher SPI | ||||
| Blessing 12 | Lapis Medio | 22 | 0.5s / 1.5s / 480s | Increases physical defense based on SPI and Blessing | ||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Exorcism 8 | Pure Arrow | 18 | 1s / 5s / 0 | Ranged Holy attack | ||||
| Exorcism 12 | Elemental Absorption | 60 | 1s / 10s / 60s | Reduces elemental damage on target | ||||
| Magic Skills | ||||||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Elemental 8 | Hailstone | 18 | 0.3s / 2s / 4s | Ice attack | ||||
| Elemental 12 | Thunder Ball | 50 | 2s / 5s / 0 | AOE Lightning attack | ||||
| Elemental 21 | Ice Spear | 59 | 1.5s / 5s / 0 | Ice attack | ||||
| Elemental 26 | Fire Storm | 100 | 6s / 30s / 0 | Flame tornado attack | ||||
| Elemental 33 | Resist Fire | 32 | 1.5s / 3.5s / 0 | +50 Fire Resistance, -25 Cold/Lightning Resistance | ||||
| Elemental 35 | Resist Cold | 32 | 1.5s / 3.5s / 0 | +50 Cold Resistance, -25 Fire/Lightning Resistance | ||||
| Elemental 51 | Resist Lightning | 32 | 1.5s / 3.5s / 0 | +50 Lightning Resistance, -25 Fire/Cold Resistance | ||||
| Elemental 54 | Ice Storm | 112 | 7.5s / 20s / 0 | Ice attack + Knockback | ||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Invocation 8 | Soul Bright | 14 | 1s / 7s / 0 | Makes Hidden enemies visible | ||||
| Invocation 21 | Mana Shield | 24 | 3s / 10s / 0 | Reduces physical damage taken lose mana instead of health |
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| Invocation 31 | Clear Mind | 59 | 5s / 1.5s / 90 | Spell Interrupt Resistance buff | ||||
| Invocation 41 | Psychic Blade | 39 | 3.5s / 10s / 0 | Attack that does bonus damage vs Defense | ||||
| Invocation 50 | Blockade | 79 | 5s / 120s / 150s | Creates an impermeable wall | ||||
| Invocation 61 | Summon Sandman | 58 | 7s / 15s / 0 | Tornado that has a chance to put target to Sleep | ||||
| Invocation 71 | Malevolent Plant | 64 | 2s / 10s / 0 | Creates a stationary plant that uses ranged attacks | ||||
| Unlock | Skill | MP | Cast / CD/ Duration | Description (Required Item/s) | ||||
| Darkness 8 | Infect | 12 | 2s / 5s / 0 | Poison attack | ||||
| Darkness 16 | Gloom | 38 | 2s / 10s / 120s | Add Dark damage to a weapon (own weapon/self buff) | ||||
| Darkness 21 | Blood Drain | 32 | 1s / 10s / 0 | Health leech from target | ||||
| Darkness 26 | Mind Venom | 33 | 2.5s / 10s / 0 | Poison + Addle effect on target | ||||
| Darkness 33 | Dispel | 26 | 1s / 15s / 0 | Removes one buff from target | ||||
| Darkness 35 | Resist Malice | 32 | 1.5s / 3.5s / 20s | Increase Poison/Dark Resistance lowers Confusion Resistance |
||||
| Unlock | Skill | MP | Cast / CD / Duration | Description (Required Item/s) | ||||
| Confusion 8 | Weakness | 18 | 1s / 5s / 120s | Reduce target's attack damage | ||||
| Confusion 12 | Sandstorm | 51 | 2s / 20s / 20s | AOE attack + chance of Sleep | ||||
| Confusion 21 | Psionic Blast | 25 | 1.5s / 5s / 0 | Attack + reduces mana of target | ||||
| Confusion 26 | Weaken | 18 | 1s / 5s / 120s | Reduce target's Defense | ||||
| Confusion 33 | Impede | 28 | 2s / 5s / 120s | Reduce target's Dodge Rate | ||||
| Confusion 35 | Resist Charm | 32 | 1.5s / 3.5s / 7s | Increase Confusion Resistance lowers Poison/Dark Resistances |
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