Intro
Attributes are character stats (STA, STR, AGI, DEX, SPI, INT)
Each level you get Status Points.
Status Points can be used to increase character attributes.
Character Attributes
Base AttributesSTA (Stamina) STR (Strength) AGI (Agility) DEX (Dexterity) SPI (Spirit) INT (Intelligence) |
Derived AttributesAttack Defense Accuracy Evade |
Base Attributes by Race
STA | STR | AGI | DEX | SPI | INT | |
---|---|---|---|---|---|---|
Human | 5 | 5 | 5 | 5 | 5 | 5 |
Elf | 3 | 3 | 6 | 4 | 7 | 7 |
Dwarf | 6 | 7 | 5 | 6 | 3 | 3 |
Myrine | 5 | 5 | 9 | 6 | 3 | 2 |
Enkidu | 8 | 6 | 4 | 4 | 6 | 2 |
Lapin | 3 | 1 | 6 | 5 | 9 | 6 |
STA | STR | AGI | DEX | SPI | INT | |
Warrior | +2 | +3 | -1 | +1 | -1 | 0 |
Scout | 0 | +2 | +1 | +2 | -1 | 0 |
Acolyte | 0 | +2 | -1 | 0 | +1 | +2 |
Mage | -1 | +1 | -1 | +1 | +1 | +3 |
Attribute Bonuses
STR | Weapon Attack | AGI | Evade | Dex | Crit | Casting speed | SPI | MP Cost | INT | Magic Attack |
---|---|---|---|---|---|---|---|---|---|---|
10 | +0% | 10 | +1 (+1) | 10 | +1% | 5% | 33 | 1% | 10 | +2.00% |
20 | +2% | 20 | +1 (+2) | 20 | +1% (+2%) | 10% | 45 | 2% | 20 | +2.75% (+4.75% |
30 | +4% | 30 | +3 (+5) | 30 | +1% (+3%) | 15% | 55 | 3% | 30 | +3.00% (+7.75%) |
40 | +8% | 40 | +3 (+8) | 40 | +1% (+4%) | 20% | 64 | 4% | 40 | +3.50% (+11.25%) |
50 | +12% | 50 | +5 (+13) | 50 | +1% (+5%) | 25% | 71 | 5% | 50 | +3.75% (+15.00%) |
60 | +18% | 60 | +5 (+18) | 60 | +1% (+6%) | 30% | 78 | 6% | 60 | +4.25% (+19.25%) |
70 | +24% | 70 | +7 (+25) | 70 | +1% (+7%) | 35% | 84 | 7% | 70 | +4.50% (+23.75%) |
80 | +32% | 80 | +7 (+32) | 80 | +1% (+8%) | 40% | 90 | 8% | 80 | +5.00% (+28.75%) |
90 | +40% | 90 | +9 (+41) | 90 | +1% (+9%) | 45% | 95 | 9% | 90 | +5.5% (+34.25%) |
100 | +50% | 100 | +9 (+50) | 100 | +1% (10%) | 50% | 100 | 10% | 100 | +5.75% (+40.00%) |
110 | +60% | 110 | +11 (+61) | 110 | +1% (+11%) | 55% | 105 | 11% | 110 | ? |
120 | +75% | 120 | +11 (+72) | 120 | +1% (+12%) | 60% | 110 | 12% | 120 | ? |
Status Points and Costs
Status Points
|
Attribute Costs
|
Starting stats for any race/class combo is from 2 to 10
Resistances
Fire Ice/Cold Lightning Poison Charm/Darkness Magic |
Health and Mana Growth
LP (health) and MP (mana) growth depends on the class.
Health = Default Health + (Level x Health/Level) + (STA x Health/STA)
Mana = Default Mana + (Level x Mana/level) + (SPI x Mana/SPI)
Class | Default Health | Default Mana | +Health/level | +Mana/level | Health/STA | Mana/SPI |
---|---|---|---|---|---|---|
Warrior | 98 | 16 | 5.847 | 44.55 | 15.5 | 48.3 |
L20 Gladiator | 148 | 28 | 3.188 | 36.7 | 8.465 | 39.5 |
L45 Juggernaut | 298 | 98 | 1.9601 | 32.2 | 2.2836 | 34.8 |
L45 Dragoon | 149 | 98 | 2.0033 | 30.9 | 3.572 | 33.3 |
L20 Knight | 149 | 118 | 2.975 | 29.15 | 7.881 | 31.4 |
L45 Warlord | 498 | 179 | 1.1493 | 25.8 | 2.0618 | 20.589 |
L45 Paladin | 398 | 178 | 1.4285 | 24.7 | 2.2322 | 19.94 |
Scout | 84 | 44 | 7.23 | 37.2 | 19.2 | 40 |
L20 Archer | 109 | 48 | 4.4 | 31.2 | 11.67 | 33.3 |
L45 Sniper | 198 | 69 | 3.333 | 21.95 | 3.803 | 20.146 |
L45 Hunter | 151 | 56 | 3.111 | 22.6 | 4.464 | 19.7 |
L20 Provocateur | 109 | 48 | 4.007 | 33.1 | 10.63 | 35.97 |
L45 Assassin | 149 | 53 | 2.123 | 24.44 | 3.922 | 20.58 |
L45 Saboteur | 205 | 59 | 2.53 | 22.6 | 3.773 | 17.92 |
Acolyte | 73 | 58 | 8.16 | 18.06 | 21.51 | 19.48 |
L20 Priest | 88 | 198 | 4.475 | 14 | 11.874 | 15.08 |
L45 Cleric | 199 | 235 | 2.75 | 8.875 | 3.745 | 9.897 |
L45 Enchanter | 197 | 253 | 3.33 | 8.24 | 3.745 | 8.861 |
L20 Ascetic | 89 | 163 | 3.883 | 16.72 | 10.298 | 18 |
L45 Monk | 299 | 189 | 1.961 | 12.9 | 2.681 | 14 |
L45 Exorcist | 203 | 197 | 2.578 | 8.5 | 3.83 | 9.16 |
Mage | 59 | 89 | 8.44 | 17.6 | 22.48 | 18.9 |
L20 Wizard | 73 | 253 | 5.753 | 10.57 | 15.28 | 11.41 |
L45 Warlock | 148 | 254 | 4.006 | 5.915 | 5.405 | 6.366 |
L45 Conjurer | 142 | 254 | 3.756 | 7.45 | 4.95 | 8.016 |
L20 Sorcerer | 73 | 119 | 4.86 | 12.63 | 12.88 | 13.63 |
L45 Corruptor | 166 | 203 | 3.53 | 9.4 | 4.84 | 12.3 |
L45 Shadowblade | 151 | 195 | 3.339 | 11.23 | 5.26 | 10.14 |